A simple 2D grid for prototyping games. Including easy parsing, indexing and iterators.
A simple 2D grid for prototyping games. Including easy parsing, indexing and iterators.
A simple 2D grid for prototyping games. Including easy parsing, indexing and iterators.
Render helpers for tri_grid_sim simulation visualization
Simplified implementations of the HappyHex game components and hexagonal system in Rust.
Deterministic tick-based simulation on a 2D grid with directional triangles
Everything you would ever need to work with constant sized square grids
A grid-based visual scripting system for Eldiron.
A simple Bevy plugin for uniform grid spatial indexing
A Conway's Game of Life implementation in Rust
Game development focused 2d array with signed index and offset support.
2D grid data structure for games.
A modular, game-based grid.
Classes that help interpret and operation on the state of a grid of squares with pieces on them.
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