Nitrolaunch package generation from existing platforms
Code generator for game data store
A WIP map generator and library for Source Engine games
An auto level generator for the OnShape VR game
Backgammon engine in Rust: state representation, legal move generation, and deterministic afterstate transitions for agent/RL development.
Command line tool and library to generate random game world maps for both Rust and WebAssembly
A library that facilitates generating flatbuffer code from Rust
Command-line program to manage Pokémon Showdown battle logs.
Measures CPU core-to-core latency
CPU affinity and process priority launcher with profile support
A synthesizer for the sound format of the Pokemon GameBoy games
A from-scratch genetic-algorithm library used in my march-madness-predictor project
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