Game Input Library for Rust
Small wrapper around gilrs to provide gamepad abstraction
Gamepad navigation support for imgui
arci::Gamepad implementation using gilrs
Minimal event-based abstraction for working with gamepads
Gamepad system made using Gilrs for Bevy Engine
Input Map for Winit with gamepad support
dlopen-based drop-in fork of libudev-sys: loads libudev at runtime via libloading, with no build-time native link, so dependents (e.g. gilrs) cross-compile to hosts without libudev. API-identical to libudev-sys 0.1.4.
A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.
Basic amethyst input library
Apple Game Controller Framework Integration plugin for Bevy
Platform-agnostic asynchronous gamepad, joystick and flighstick library