Core type definitions for Go game libraries
Go/Baduk/Weiqi rules implementation with libEGo-based algorithms
Web protocol types for the go-fish game
Rust bindings for the Listen Notes Podcast API
A fairy chess movegen library that can be easily extended to new chess-adjacent games.
A go board data type
An opinionated 2D game engine focused on simplicity, explicitness, and type-safety
A WebSocket game server for the Go Fish card game, supporting human players and bots.
Data-first interactive fiction engine and REPL for worlds authored in the Amble DSL.
A core engine for the classic Go Fish card game, providing game logic, deck management, and player interactions.
A library for parsing sgf files
Build tool for deploying Rust WASM code to Screeps game servers