A buffer which can be used as a render target for Piston's graphics library. This buffer can be loaded from and/or saved to a file on disk. This allows for things like screenshots in games.
Simple graphics library for buffers
Simple pixel graphics and GUI library
A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).
Align text inside of resizable rectangular panes
A cmd app to convert images into vector graphics.
Frame buffer helper for embedded-graphics
Driver for the ST7567S LCD controller
Vulkan API bindings generated entirely from vk.xml, with a complete safe RAII wrapper covering compute and graphics: instance/device/queue, buffer, image, sampler, render pass, framebuffer, graphics + compute pipelines, swapchain, a VMA-style sub-allocator with TLSF + linear pools and defragmentation, sync primitives (fences, binary + timeline semaphores, sync2 barriers), query pools, and optional GLSL/WGSL/HLSL→SPIR-V compilation via naga or shaderc. Supports Vulkan 1.2.175 onward — swap vk.xml and rebuild.
Driver for the SSD1677 e-Paper display controller, for use with embedded-hal v1.0
Driver for the GDEH0154D67 E-Paper display.
Shapes for graphics
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.