Grid plane for the bevy game engine
Interactive canvas toolkit for game editors and node graphs — pan, zoom, spatial indexing, multi-select, marquee, and snap-to-grid
Pure-Rust AV1 codec — orphan-rebuild scaffold pending clean-room re-implementation.
A lean library for Möbius transformations on the complex plane
Bevy engine plugin that adds additional shapes to the existing collection of procedurally generated geometry.
wgpu/WebGPU rendering adapter for OxiHuman
Pure-Rust TIFF 6.0 image decoder + encoder + container for oxideav (None/CCITT-MH/CCITT-T4-1D/CCITT-T4-2D/CCITT-T6-G4/PackBits/LZW/Deflate/JPEG-in-TIFF-7/ZSTD-50000; 1/4/8/16-bit; bilevel/gray/palette/RGB/CMYK/YCbCr; BigTIFF; tiles; multi-page)
Fast, publication-quality HEALPix sky map visualization in Rust
Algorithms for 3D point cloud and mesh processing
Engine de jogos 2D/3D completa com suporte Android, física, áudio, partículas, tilemap, UI, eventos e sistema 3D avançado com PBR.
Continuous 2D data structure representing infinite 2d plane.
A G-Code simulator written in Rust.