High-performance tile-based game development toolkit with comprehensive coordinate systems (hexagonal, square, triangular, isometric), pathfinding, ECS integration, and grid management.
Create simple iterators over non integer ranges. itertools + num = iter_num_tools
Pure-Rust AV1 codec — orphan-rebuild scaffold pending clean-room re-implementation.
PM2 for MCP servers — manage, monitor, and configure your MCP servers
CLI tool for processing 3D voxel grids.
Play nonograms/picross in your terminal
Generic 2D projective grid graph construction, traversal, and homography tools
Tide max flow algorithm — a push-pull-relabel variant with O(1) array-based data structures
A Rust library and CLI tool for generating crossword puzzles.
Interactive canvas toolkit for game editors and node graphs — pan, zoom, spatial indexing, multi-select, marquee, and snap-to-grid
Rust client for PeasyCSS — CSS tools, glossary, and guides API
Inspect, compare and align multiple grid maps in an intuitive & fast GUI
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.