A command-line untyped lambda calculus interpreter.
Composable agentic framework on top of atomr actors and atomr-infer.
Agent actor + per-turn pipeline + tool-call orchestration loop.
Avatar domain types for real-time, embodied agents: ARKit blendshape weights, viseme→blendshape mapping, AvatarFrame timecoding, AvatarSink trait, and the Live Link CBOR wire format consumed by an Unreal Engine 5 MetaHuman receiver.
Avatar orchestrator: composes STT (perception), atomr-infer (cognition), TTS (synthesis), viseme→blendshape mapping, and the Sync-Manager into a supervised actor pipeline. Drives an AvatarSink (Live Link UDP to UE5 MetaHuman) with timecode-aligned audio + ARKit blendshape frames.
Avatar audio→ARKit-blendshape provider backed by NVIDIA Audio2Face-3D. Currently a documented stub: the real runtime lives upstream in atomr-infer once FR-A2F-001 (audio2face modality) lands. x86_64 + NVIDIA-GPU-only.
Avatar UDP Live Link sink: streams timecode-aligned audio + ARKit blendshape frames over UDP using the avatar-core CBOR wire format, ready for consumption by an Unreal Engine 5 ILiveLinkSource receiver plugin. x86_64-only (matches the UE5 tooling pipeline).
LLM cache (in-memory, semantic) + middleware integration.
Callable trait unifying agents, workflows, tools, and harnesses.
atomr-agents CLI: harness eval run / registry list / harness pin / eval gate.
AgentContext + ContextAssembler for atomr-agents.
Core types for the atomr-agents framework: ids, budgets, context, events, errors.
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