Find the intersection between two 2d lines, rays, or line segments
Line segment intersection detection
Ray tracing library using GPUs, CPUs, and FPGAs via CUDA, OpenCL, and oneAPI
A library for 2D geometry, providing geometric algorithms for intersection/distance between circular arcs/line segments.
Find the intersection between two 2d line segments
A library for 2D geometry, providing robust geometric algorithms for intersection/distance between circular arcs/line segments.
Compute intersections between 2D lines
Rust Library with simple plane geometry
A safe crate for finding and resolving collisions of 2D convex shapes using the Separating Axis Theorem.
A native Rust port of the JTS/GEOS polygonization algorithm. Reconstruct valid polygons from a set of lines.
WebAssembly bindings for geo-polygonize-core, a native Rust port of the JTS/GEOS polygonization algorithm.
N-dimensional Euclidean geometry for Rust: points, vectors, lines, segments, hyperspheres, hyperplanes, AABBs, triangles, and a unified intersection API—all with const generics.
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