A TypeScript Entity Component System (ECS) for real-time games and simulations.
Vector library for Typescript or Javascript
A thin JavaScript library for SVG element creation and manipulation
CGGMP24 threshold ECDSA WASM module for AgentaOS
Command-line interface and REPL for the qlang pipeline query language
High-performance Semantic Cache client for Vecs (Node.js & TypeScript)
Apitore API wrapper for NLP
High Dimensional Visualization Simplified
Play, create and collaborate on parametric SVG images generated using JavaScript
LangChain.js bindings for the krewe pay-per-call AI inference network. Exposes Embeddings, an LLM, and Tools backed by /v2/predict on Base. Settles each call in USDC via x402 — no API keys.
Vangoule's Typescript library for ECS (Typescript Entity Component System)
Node.js native binding for CGGMP24 MPC ECDSA protocol - Distributed key generation and threshold signing
Javascript array-like data structures designed for multithreading
ONNX Runtime embedding wrapper for Harper Fabric. Runs inference in a dedicated child process — one model instance, one thread pool, no global state races.
MCP Rag search of the customer related informations
<dl> <dt><a href="#add">add</a></dt> <dd><p>This function adds objects to the stage</p> </dd> <dt><a href="#destroy">destroy</a></dt> <dd><p>This function destroy an object from the stage</p> </dd> </dl>