A high-performance Rust game server core for massive multiplayer interactions, part of Project Trebuchet.
Ultra-high performance, zero-dependency native launcher for Nimbus Prime.
A Rust SDK for Portal 2 modding and plugin development
Implementations of Meta's Pluribus No-Limit Texas Hold-Em solution.
A fast, modular, no_std-friendly, batteries-included library for Game AI written in Rust.
Bevy Engine's entity component system
Data-oriented game engine written in Rust
An ECS-driven physics engine for the Bevy game engine
An ECS-driven physics engine for the Bevy game engine
Deprecated, use `avian2d` instead. A physics engine based on Extended Position Based Dynamics for the Bevy game engine
Deprecated, use `avian3d` instead. A physics engine based on Extended Position Based Dynamics for the Bevy game engine
A collection of data structures optimized for small-buffer scenarios that reside on the stack and seamlessly spill to the heap.