Mesh optimization library that makes meshes smaller and faster to render
CLI interface to glTF Transform
Mesh optimization library that makes meshes smaller and faster to render
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three.js support for loading glTF or GLB files that contain progressive loading data
Optimize 3d-tiles by 3d-tiles-tools with glTF-Transform
3D Asset Processing MCP Server
Vite plugin for GLTF/GLB optimization during build using gltf-transform
CLI interface to glTF Transform
3D AI agent platform for the browser. Load any GLB/glTF avatar, give it an LLM brain, and embed it as a web component.
Multi-phase GLB/glTF 3D model compression CLI, HTTP server & library
glTF/glb optimizer for View3D
Three.js model to ASCII renderer for web apps.
Client SDK for Stereos - Convert Gaussian splats to glTF
platformize three to many platform wechat/taobao miniprogram/game
High-performance WebGPU/WebGL2 globe renderer — drop-in CesiumJS replacement with a Rust/WASM core
AI coding agent skills for Three.js and React Three Fiber best practices
3D Asset Processing MCP Server
MCP server for inspecting and rendering glTF/GLB files
platformized three that support wechat and taobao miniprogram and tree shaking
一个用于 gltf 合并的工具,适用于模型换材质换网格的场景
Rust ffi bindings and idiomatic wrapper for mesh optimizer
Pure Rust implementation of the meshoptimizer library
Small wrapper around the `meshopt` library for using with Bevy!
An easy-to-use data pak format for games.
Procedural Meshes for the Bevy game engine.
A Rust-native scene-graph renderer with typed scene state, glTF assets, and explicit prepare/render lifecycles.
Fast, modular asset system with spatial preloading
Advanced data synchronization system for distributed applications with algorithmic architecture
A developer-friendly, high-performance 3D rendering engine written in Rust.
A framework-agnostic Procedural Modelling crate.
CityJSON format converter
A glTF 2.0 toolkit built for extensibility
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