Minimal boilerplate code for OpenGL applications with glfw and glad.
Simple f64 based duration and timer; moreover, a main loop implementation using it.
Bindings to OpenGL 3.3 + GL_KHR_debug
Bindings to OpenGL 4.6 (plus some extensions)
Mobile platform support for GPUI — iOS (Metal/Blade) and Android (wgpu/Vulkan)
Pure Rust Real-Time Control Systems Framework
Cross-platform, safe, pure-rust graphics API
Quick and easy window creation, input, and high speed bitmap rendering
A command-line utility that creates project layout.
Topological tools for geometric structures - homology, persistent homology, Morse theory, and manifold analysis
WMS/WMTS tile server for serving OxiGDAL rasters over HTTP
Fast terrain-RGB tile generator from elevation rasters (PMTiles / MBTiles)
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