A simple event-driven directory tree walker
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Need to play and skip a video forwards and backwards seemelessly?
Associated Press style date & times for JavaScript & Node.js
Strip alert statements from a rocambole AST
group timestamps into "buckets" by applying a granularity to a discrete value
Removes trailing indentation at the start of multiple lines
This is a typescript fork of [this repo](https://github.com/carlos8f/node-timebucket)
Reserved for imminent publication
Learning project to get familiar with bevy.
2d transform propagation and systems for lunar
3d components and systems for lunar — transform hierarchy, camera, mesh, material, lighting
asset system: Handle<T>, AssetServer, async loading, hot-reloading, font/audio/texture loaders
texture atlas: maxrects bin-packing, region lookup, manifest serialization (RON/binary)
core engine: game loop, ECS wiring, plugin system, scenes, hierarchy, error handling
public API facade: re-exports all types game code needs from engine sub-crates
LIF (.li) — lossless image format with planar layout, delta filter, and zstd compression
input subsystem: keyboard, mouse, gamepad via SDL3 (native) or web-sys (WASM)
internal proc-macro crate for lunar — wraps ECS derives so game crates depend only on lunar
math types: Vec2, Vec3, Color, Rect, Transform, LocalTransform, WorldTransform, convenience macros
A fast and minimalist Jekyll theme with clean dark mode.
Moonwalkair help you to start build your AIR app and make it walk in the right way. The gem let you start your development faster, creating the entire folder structure and many files that a AIR app depends