Modern Rust bindings for Apple's Metal Performance Shaders Graph framework
Apple MPSGraph backend for the Burn deep learning framework
Safe Rust bindings for Apple's MetalPerformanceShadersGraph framework on macOS, backed by a Swift bridge
Metal backend for RLX — Apple Silicon GPU via Metal Performance Shaders + custom MSL kernels
Model loading for RLX — config parsing, safetensors weights, graph builders
TOML-driven pipeline configuration + multi-accelerator dispatch for FPV/edge deployments
Metal GPU acceleration for BitNet on Apple Silicon
CPU and GPU compute backends with SIMD dispatch and BLAS integration
ONNX runtime with 128+ operators, quantization, and graph optimization
Tensor IR for the RLX ML compiler — standalone, serializable, optimizable
LLaMA 3.2 for RLX
MiniCPM5 causal LM runner (Llama-shaped; openbmb/MiniCPM5-1B)