Modular library for data-oriented design
Core data structure store library for muds
Minimal glTF 2.0 file loader for muds
Core event signal library for muds
Minimal inversion of control container for muds
React integration for muds
Minimal scene node graph library for muds
Hi guys. In old times I used Tintin++ or JMC to play [MUDs](https://en.wikipedia.org/wiki/MUD). But scripting them is a pain.
TinyFugue scripts for Diku muds
The lightest WYSIWYG Editor on the internet
a javascript module for colorizing terminal output, specifically designed for MUDs
tiny library for text-based interactions (e.g. MUDs, text-based adventure games, etc)
TypeScript game engine library for MUDs that handles core logic, including entity creation, room management, and game interactions in a modular and extensible way.
TypeScript game engine library for MUDs that handles core logic, including entity creation, room management, and game interactions in a modular and extensible way.
Generational index library
Hi guys. That's a node.js-based [MUD](https://en.wikipedia.org/wiki/MUD) client.
Generational index library
Cheap parsing for your CLI tool and adventure game needs.
MCP server for FluffOS driver tools - validate and disassemble LPC code
Minimalistic Data Structures and Entity-Component-System Library
Robust, event-driven Telnet (RFC 854) parser for MUD clients with GMCP, MSDP, MCCP support and zero-allocation hot paths
Minimalistic Data Structure Library for Games in Rust
PLATO MUD Engine — constraint-theory knowledge rooms with FLUX transference
Write once, use everywhere, based on mudblazor.com
A Rust library to parse .las files
A modern, terminal-based MUD client with TLS, GMCP, automap, aliases, triggers, and a sidebar panel system
low-level Telnet protocol implementation for MUD clients
A library to help make developing MUDs in Rust a breeze
MUD Client TUI written in Rust.
Telnet protocol (RFC 854) implementation via a Tokio codec. Includes support for various MUD protocol extensions.
A specialised terminal Twine client for playing online MUDs
A simple but powerful mud client.
An engine for running multiplayer games with Gamefic
Run your own server
mudguard helps your ruby project not becoming a 'Big ball of mud'
WIP: A MUD server written in Ruby and powered by EventMachine.
CarbonMU is a general-purpose, extendable MUD/MUSH server written in Ruby. CarbonMU is still under active development and not yet ready for general use.
ProfanityFE is a third party frontend for Simutronics MUD games.
Mud is a simple package manager for client-side Javascript. Used for installing new packages and resolving dependencies.
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