Play and record multichannel audio in Rust
A multichannel audio engine for CatEngine
A Rust implementation of the reverb presented at "Let's Write A Reverb"
A crate for working with audio in Rust
Rust Wave File Reader/Writer with Broadcast-WAV, MBWF and RF64 Support
Real-time-safe, deterministic audio graph kernel
This a very useful tool for video games. Most of the audios in games do not need a high quality multichanneled form. This tool help you to reduce it as much as possible.
Audio processing and synthesis library.
A library for capturing audio from the system.
A library for capturing audio from the system.
Pure-Rust RTMP (ingest + push) for oxideav — server accepts publishers, client pushes to remote servers, with a pluggable key-verification hook
A Rust library for audio and signal processing
No description provided.
No description provided.
No description provided.