Core utilities and foundational types for the Myth engine.
Core rendering system for the Myth engine (render graph, pipeline, GPU management).
A developer-friendly, high-performance 3D rendering engine written in Rust.
Local-first MCP server giving AI coding agents fast, structured, and semantic context over any codebase.
Simple periodic time slice scheduler
Provides types, builders, and other helpers to manipulate AWS Amazon Resource Name (ARN) strings
neural network library
A lightweight, local, git-native project tracker for humans and agents.
An ergonomic object-model for Rust.
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