1-10 dimensional linear and cubic spline interpolation implemented in Rust
High-order FFT on Gauss–Lobatto grids and corresponding high-order solver for Poisson problems.
Type-safe access to Fluent localization messages
High-order screened Poisson solvers on Gauss-Lobatto grids.
High-performance numerical computing with multi-backend GPU acceleration (CPU/CUDA/WebGPU)
LOESS (Locally Estimated Scatterplot Smoothing) implementation in Rust
High-level, parallel LOESS (Locally Estimated Scatterplot Smoothing) implementation in Rust
Pure Rust reimplementation of Bio-Formats — read/write scientific image formats