基于 OpenUSD 格式的全流程数据描述包,支持 3D 引擎、动效引擎、设计数据和图表数据
API Client to interact with the Wandelbots Isaac Sim Extension API
USD wasm runtime and three.js hydra delegate. Developed & maintained by [Needle](https://needle.tools) For commercial use please contact hi@needle.tools
Browser-native runtime platform for OpenUSD scenes.
Rust native USD library
Work in progress, opinionated implementation of OpenUSD in pure Rust
Rust interface for OpenUSD
Rust interface for OpenUSD
Rust interface for OpenUSD
Pure-Rust USDZ (Universal Scene Description, zipped) reader — implements oxideav-mesh3d's Decoder trait
Rust bindings to OpenUSD (pxr C++): stage open, prim/mesh attrs, variants, sublayer authoring, UsdShade read+write, ArResolver hook.
Rust bindings to OpenUSD's Hydra rendering layer: scene-index ingestion, render-delegate enumeration, headless render to RGBA via Storm.
Build-script helpers for crates that depend on rust-usd. Re-emits the runtime rpath that downstream binaries need to find OpenUSD's dylibs at load time.
Rust interface for Omniverse
Rust interface for Omniverse
Rust interface for Isaac Sim
No description provided.
No description provided.