Node bindings to OpenVR
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Electron VR overlay bridge with OpenXR, OpenVR, and mock fallback backends.
OpenVR bindings for NodeJS
An implementation of OpenVR in Node.js
An implementation of OpenVR in node.js for electron 1.4.15
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Edit Steam shortcuts
Input wrappers for the Unity Input Manager and a collection of common input prefabs.
This npm listing has been deprecated. Please see: https://github.com/ValveSoftware/steamvr_unity_plugin
Bullet3 build compatible with node.js native bindings
TypeScript type definitions for the input and output of OpenVR2WS.
A high-level binding for OpenVR.
Unsafe bindings for the OpenVR API. Forked version of https://github.com/rust-openvr/rust-openvr with updated support for newer OpenVR API.
Raw unsafe system binding for openvr (updated fork of https://github.com/rust-openvr/rust-openvr-sys)
Raw bindings to OpenVR (incomplete)
Implementation of the OpenVR API in rust.
Raw unsafe system binding for openvr
Rust bindings for OpenVR overlays
Safe rust API that provides a way to interact with Virtual Reality headsets and integration with vendor specific SDKs like OpenVR and Oculus. The API is inspired on the easy to use WebVR API but adapted to Rust design patterns
Safe rust API that provides a way to interact with Virtual Reality headsets and integration with vendor specific SDKs like OpenVR and Oculus. The API is inspired on the easy to use WebVR API but adapted to Rust design patterns
Rust low-level bindings for OpenVR overlays
Camera passthrough for Valve Index on Linux
A parser for Steam's VDF file formats including appinfo.vdf and shortcuts.vdf
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