CKB RPC server
AXON v1.5.1 — first crates.io publication of the AXON language full-stack runtime. Lexer/parser/type-checker/IR generator (re-exported from axon-frontend) plus the native Rust runtime: typed channels (TypedEventBus with QoS×5, π-calculus mobility, capability extrusion via shield D8 — Fase 13.f.2), Free Monad CPS handlers (Fase 2), lease kernel + reconcile loop (Fase 3+5), Epistemic Security Kernel (ESK Fase 6), Trust Types + ReplayLog (Fase 11.a+11.c), Stateful PEM over WebSocket (Fase 11.d), Ontological Tool Synthesis (Fase 11.e), Mobile Typed Channels (Fase 13). Crate publishes as `axon-lang` to mirror the Python PyPI package; library import remains `use axon::*` so existing call sites keep working unchanged.
A highly parallel Perl 5 interpreter written in Rust
Thirtyfour is a Selenium / WebDriver library for Rust, for automated website UI testing. Tested on Chrome and Firefox, but any webdriver-capable browser should work.
Abstractions over storage in Secret Contracts
API for the Redmine issue tracker
JSCalendar core data types, validation, patching, recurrence expansion, and export
[Fork of tomaka/glium due to inactivity] Elegant and safe OpenGL wrapper. Glium is an intermediate layer between OpenGL and your application. You still need to manually handle the graphics pipeline, but without having to use OpenGL's old and error-prone API. Its objectives: - Be safe to use. Many aspects of OpenGL that can trigger a crash if misused are automatically handled by glium. - Provide an API that enforces good pratices such as RAII or stateless function calls. - Be compatible with all OpenGL versions that support shaders, providing unified API when things diverge. - Avoid all OpenGL errors beforehand. - Produce optimized OpenGL function calls, and allow the user to easily use modern OpenGL techniques.
Elegant and safe OpenGL wrapper. Glium is an intermediate layer between OpenGL and your application. You still need to manually handle the graphics pipeline, but without having to use OpenGL's old and error-prone API. Its objectives: - Be safe to use. Many aspects of OpenGL that can trigger a crash if misused are automatically handled by glium. - Provide an API that enforces good pratices such as RAII or stateless function calls. - Be compatible with all OpenGL versions that support shaders, providing unified API when things diverge. - Avoid all OpenGL errors beforehand. - Produce optimized OpenGL function calls, and allow the user to easily use modern OpenGL techniques.
[Fork without default glutin features] Elegant and safe OpenGL wrapper. Glium is an intermediate layer between OpenGL and your application. You still need to manually handle the graphics pipeline, but without having to use OpenGL's old and error-prone API. Its objectives: - Be safe to use. Many aspects of OpenGL that can trigger a crash if misused are automatically handled by glium. - Provide an API that enforces good pratices such as RAII or stateless function calls. - Be compatible with all OpenGL versions that support shaders, providing unified API when things diverge. - Avoid all OpenGL errors beforehand. - Produce optimized OpenGL function calls, and allow the user to easily use modern OpenGL techniques.
The zero-runtime OpenAPI 3.1 compiler for Rust. Extracts, links, and merges code-first documentation.
Safe, idiomatic Rust bindings for the MSFS 2024 WASM SDK.
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