Particle Accelerator – a modular, ECS-ready physics engine for Rust.
A library for encoding and decoding 128-bit data as mnemonic sentences
N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.
GPU-accelerated particle life simulation in Rust
Archetype ECS - High-performance Entity Component System with parallel execution
Visual editor for RDPE particle simulations
Reaction Diffusion Particle Engine - GPU particle simulations made easy
GPU particle system for Bevy
GPU particle system editor for Bevy
Animation library implementing 12 Disney principles, visual effects, optical illusions, and science animations
WebGPU compute shaders for geometric algebra operations
High-performance infrastructure for numerical simulations in physics