AI-native system for spec-driven development
a 2D rigid body physics engine for the web
a 3d physics library for games and simulations
Declare LLM prompts with TSX
Powerful nominal types for your project
Fast, worklet-compatible haptic feedback for React Native
A plugin for the matter-js physics library designed to efficiently simulate objects moving in a one-dimensional space whose projection onto the 2-dimensional space of the screen changes over time
Constructive solid geometry for React
The standard design for Puzzle tools
GraphDL Reference Implementation
A toolbox for rigid and nonrigid registration of images.
2D physics engine with rigid body dynamics and collision detection.
tawasal sdk for web development
The OpenStreetMap tagging model used by the iD editor
Common webpack blocks and patterns
Advisory validator for AudienceMD v0.1 Markdown documents.
Best UI Kit for TailwindCSS
2D physics
**Arquimedes.js** is a 2D physics engine designed for realistic simulations of physical environments. It's ideal for students, animators, and anyone interested in exploring physical concepts through an interactive simulation environment.
WIP: intented collection of similar components used across out applications
AI-native system for spec-driven development
An AI-augmented BDD testing framework that transpiles Markdown user journeys into Playwright tests.
A lightweight CLI tool to bootstrap modern fullstack React web projects.
The fastest, lightest, dependency-free, TypeScript-first 2D physics engine for JavaScript — with cross-platform deterministic multiplayer.