The graphics crate used by the pixel_engine
A recreation of the olcPixelEngine by javidx9 written in Rust
An thin layer around wgpu that allow the modification of a texutre displayed on the screen
A pixel based drawing engine based on the idea of a self stabilizing update loop.
Pure-Rust AV1 codec — orphan-rebuild scaffold pending clean-room re-implementation.
A simple terminal framework to draw things and manage user input
A cross-platform graphics/UI engine framework for simple games, visualizations, and graphics demos.
A high-performance 2D rendering engine using Skia and Taffy
A Vanishing Tic Tac Toe clone written in Rust.
Simple drawing engine for terminal applications
A game engine that uses minifb as a foundation and currently only supports 2D.
A Minimal Graphics Library