An algorithm for computing boolean operations on polygons.
Pure Rust implementation for 3MF (3D Manufacturing Format) parsing and writing
Pure Rust port of the Clipper2 polygon clipping and offsetting library
Source distribution of Clipper2 polygon clipping library
Efficient clipping of arbitrary polygons
Convert 2D geographic polygons into 3D spherical meshes for globe rendering
Rust FFI bindings to Clipper2 — 2D polygon boolean clipping (intersection, union, difference, XOR), offsetting (inflate/deflate), area, and point-in-polygon.
polygon 2d functions
A safe, idiomatic Rust API for 2D polygon boolean clipping (intersection, union, difference, XOR), offsetting (inflate/deflate), Minkowski sum/difference, simplification, area, and point-in-polygon, on top of Clipper2.
Polygon Clipping and Offsetting (Clipper2 wrapper)
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
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