prani — Creature and animal vocal synthesis: species-specific voice models, call patterns, non-human vocal tracts
Core audio engine — buffers, DSP, resampling, mixing, analysis, and capture for Rust
Kiran — AI-native game engine for AGNOS
garjan — Environmental and nature sound synthesis: thunder, rain, wind, fire, impacts, ambience
Higher mathematics library — linear algebra, geometry, calculus, and numerical methods for Rust
svara — Formant and vocal synthesis: glottal source, vocal tract modeling, phonemes, prosody
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