Spec Driven Development engine for AI-assisted software development
Primitiv core engine
Type definitions for Primitiv
Primitiv render module
Primitiv input module
Primitiv network server
Primitiv audio module
Primitiv runtime client
Isomorphic structured logger for Primitiv (Node + Browser)
Primitiv network client
Primitiv runtime server
Primitiv server runtime - authoritative game server for Node.js
Primitiv network common module
Primitiv client runtime - browser-side renderer, audio, input and networking
Primitiv engine - isomorphic game API for IApplication implementations
Primitiv macro layer engine - client-side declarative macro execution
CLI tool for scaffolding Primitiv game projects
Toolkit utilities for the Primitiv ecosystem
The reconciliation layer for agentic design systems. Sits above Figma, your codebase, and Storybook — resolves conflicts, exposes a single source of truth via MCP.
Open-source memory for AI coding agents you own in git — governed by a real user→team→org hierarchy, not a vendor database. Solo to team. Apache-2.0.
Validator-agnostic, function-first runtime modeling with domain and compose APIs.
A runtime for Renderify
Inter-session communication extension for Pi — file-based, channel-oriented, threaded messaging between independently-running Pi sessions
Validation system using schemes in Swagger design
A Neural Network Toolkit.
The package provides bindings to primitiv.
some small quality of life utilities to work with bits.
Symbolic regression via the EML operator — find the math formula hidden in your data
OASIS AMQP 1.0 Wire-Codec — no_std + alloc Type-System + Frame-Format + Performatives + Message-Sections + Codec-/Codec-Lite-Profile-Marker.
Convert Triangle Strip QuadStrip Triangle Fan Quads LineLoop and LineStrip to basic Triangles ,Lines
Composable RISC-V primitives (instructions, registers) and abstractions around them
Substrate-api-client primitive types
Helpers for common SDR and signal generation operations
Define primitive functions for use with aflak
agglayer-primitives contains various structs and traits that are the ground of agglayer protocol.
Provides primitive widgets for agui
This gem creates a thin shell to encapsulate primitive literal types such as integers, floats and symbols. There are a family of wrappers which mimic the behavior of what they contain. Primitive types have several drawbacks: no constructor to call, can't create instance variables, and can't create singleton methods. There is some utility in wrapping a primitive type. You can simulate a call by reference for example. You can also simulate mutability, and pointers. Some wrappers are dedicated to holding a single type while others may hold a family of types such as the `Number` wrapper. What is interesting to note is Number objects do not derive from `Numeric`, but instead derive from `Value` (the wrapper base class); but at the same time, `Number` objects mimic the methods of `Fixnum`, `Complex`, `Float`, etc. Many of the wrappers can be used in an expression without having to call an access method. There are also new types: `Bool` which wraps `true,false` and `Property` which wraps `Hash` types. The `Property` object auto-methodizes the key names of the Hash. Also `Fraction` supports mixed fractions.
Approximates a Java primitive array
Get primitive root and Euler totient by passing integer
The most reusable components from several domain-focused libraries will be extracted here as a common consumption point.
Including Higher order array functionality, typechecking etc..
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.