A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.
Lightweight RNG specification and several ultrafast implementations in Rust.
Encapsulates the random-constructible and random-constructible-derive crates which are used for creating random instances of data structures with weighted probabilities
Next-generation random number generation with blockchain-aware RNGs, fork detection, and cryptographic security
Procedurally defined macro for automatically deriving rand::Rand for structs and enums
Random number generators and other randomness functionality.
A suite of random data generation functions for the Tera template engine
A CLI tool for generating a feed of random data from a Tera template
Tiered randomness for Rust: fast PRNG, process-unique seeds, and OS-backed cryptographic random — plus bounded ranges, strings, tokens, shuffle, sample, and weighted choice. Zero dependencies, MSRV 1.75.
A lightweight, no_std-friendly random number generator backed by Xoshiro256++ with optional Mersenne Twister support.
Fake data generators for lorem ipsum, names, emails, and more
A compatibility layer for different versions of rand_core
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