Volume ray marching renderer
Raymarching Plugin for three.js
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Blob character implemented with Raymarching technique. Just a showcase.
Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast
Raymarching Shader Generator in Unity
Smooth minimum functions for GLSL
the cornell box raymarched in GLSL, for tests
A plugin for Bevy that renders clouds using raymarching
Fast voxel traversal iterators for both 2D and 3D
An experimental rust crate for defining signed distance functions in any dimension
Macros for lightwalk
Mesh to signed distance field (SDF) converter
A mesh to SDF converter and renderer
A Wayland-native screensaver for Hyprland — fractal shaders on wlr-layer-shell overlays
A 2d lighting crate for bevy.
General Pupose sdf plugin for bevy
A simple crate to do live shader coding and rendering shaders to video.
Reaction Diffusion Particle Engine - GPU particle simulations made easy