A Rust-native scene-graph renderer with typed scene state, glTF assets, and explicit prepare/render lifecycles.
Various graphical resources for Fere.
A library for the programmable MMO Screeps that allows tools to produce images of game data without relying on the game engine for rendering
Safe Rust bindings for AudioUnit / AVAudioUnit — Apple's Audio Component APIs on macOS
HTML templating / SSG for RDF(S) resources
Rendering framework built on an extensible asset pipeline
lowbull is a Rust crate facilitating message handling and event monitoring
Half-baked PICT resource rendering in rust
2D sprite rendering extension for the Specs ECS system.
Graphic components for WaterUI
Astrelis Core Rendering Module
An innovative gui framework
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