Rust Game Engine Core
Core trait and registry for RyDit modules - Android game engine
Core trait and module registry for Ry-Dit game engine
Core contracts for the IGNI Engine input system. Defines traits for raw input, processing layers, and mapping layers with zero implementation.
CLI for Arcane - agent-native 2D game engine (dev server, testing, project scaffolding)
Core library for Arcane - agent-native 2D game engine (TypeScript runtime, renderer, platform layer)
Arcane game engine — agent-native 2D engine with embedded TypeScript runtime
The main loop of a game engine.
A portable, no-editor game engine with Rust core and Crystal scripting
An ASCII art game engine written in Rust.
Simple Rust 2D Game Engine
Core types, math library, and time system for AnvilKit game engine