SineCache is a high-performance, in-memory caching library for Rust, designed to efficiently store and manage key-value pairs with support for various eviction policies.
Algorithmic audio generator for Bevy.
A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
NEAT engine for morphogenetic engineering with CPPN support
Trunks load testing library
Son of Vegeta — HTTP load testing tool written in Rust
A trait for abstracted, decoupled modulation sources
Real-time music synthesizer and composition engine with dynamic playback control, advanced audio effects, and optional GPU-accelerated synthesis via WGPU. Designed for on the fly compositing.
DSP primitives for DAW — oscillators with PolyBLEP, ADSR envelopes and Moog filter
N-Sphere Code Generation in Rust
Rust parser and manager for Source Engine VMT files, supporting patch inheritance, material proxies, and key interning
Streaming, zero-allocation EBU R128 loudness measurement in pure Rust.