Subcrate for the space_editor crate. Contains the prefab systems and components.
Prefab editor for bevy game engine. Make levels/object templates with intuitive UI
A library for simulating n-body gravity interactions
A glTF 2.0 toolkit built for extensibility
Command-line tooling for glTF 2.0 assets
Unity native plugin bindings for gltforge
Unity-shaped data types shared by the gltforge Unity import and export crates
Unity glTF exporter — converts Unity mesh/material data to glTF 2.0
A modular procedural generation engine for terrain, dungeons, and maps
SignalWire AI Agents SDK for Rust — build AI voice agents, control live calls over WebSocket, and manage resources over REST.
A mathematical rendering engine for Rust. Every visual is the output of a mathematical function.
Data-oriented game engine written in Rust