3D spatial hash grid implementation optimized for speed. What it does/why you'd want one: https://www.youtube.com/watch?v=sx4IIQL0x7c
A 2D Spatial Hash which uses cubes, triangles and hexes.
A Rust library for deterministic encryption and decryption using 3D spatial parameters with secure authenticated encryption.
Physics engine — 2D/3D rigid body simulation, collision detection, constraints, and spatial queries for AGNOS
Reaction Diffusion Particle Engine - GPU particle simulations made easy
Spatial algorithms module for SciRS2 (scirs2-spatial)
Raasta — navigation and pathfinding engine for AGNOS
Interactive canvas toolkit for game editors and node graphs — pan, zoom, spatial indexing, multi-select, marquee, and snap-to-grid
Axicor SNN engine — offline topology compiler. TOML brain DNA → binary .state/.axons memory dumps
Visual editor for RDPE particle simulations
A procedural generation engine for urban layouts.
CGL is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.