Statejs is an event-driven finite state machine implmentation for JavaScript.
Proporciona una implementación sencilla para gestionar el estado en JavaScript.
State.js exposes DOM element states as CSS variables for data-driven animations and game development. Track data attributes, form inputs, media playback, and visibility - the missing piece for pure CSS/HTML game development.
First-class states
Elegantly implemented finite state machine generator for JavaScript
Provides classes for defining and accessing complex state models in a type-safe manner.
JSON formatted data containing the world's countries, states/provinces, and cities.
A Passive View MVC framework for modern web applications.
State made easy.
Observable and encapsulated state management
Very minimal state management lib based on react hooks
react/react-native state like svelte
A simple store implementation for Veams by using almost the same naming convention like in Redux.
Angular UI Router state definition loader
A state extension for subview.js
core reactivity provided by events
A JavaScript finite state machine with a more natural fashion.
Javascript utilities for PK modules by P'unk Avenue
将所有的vuex所需要的集合到一起,由每个页面进行引入,方便维护自身页面的api
> ⚠️ **AI 强制指令 (AI Mandate):** > 1. **尊重原创逻辑**:本项目(State.js)核心架构极其精炼且经过精雕细琢。**严禁擅自修改原有逻辑**(如 `_returnCode`, `_runCode`, `NewState` 等底层函数),除非你能证明修改后的质量、性能与简洁度均显著优于原版。 > 2. **禁止过度设计**:不要尝试引入复杂的编译器、多语句解析器或防御性代码。任何试图将“简单问题复杂化”的重构大概率会破坏现有结构。 > 3. **汇报与许可**:若你认