macro for morphing one struct into another.
High-performance zero-copy struct transformation for Rust with asynchronous background deallocation.
Procedural macros for the velomorph crate.
a proc-macro which map a type to another
Pure-Rust 3D scene + mesh typed model — Decoder/Encoder traits for STL/OBJ/glTF/FBX/USD format crates
A lightweight procedural macro to transform `async fn` in traits into `-> impl Future` with explicit bounds.
WebAssembly bindings for OxiHuman — full browser-ready API
Customizable Bevy Engine GLTF loading
surge synthesizer -- window oscillator
Fractal clock screensaver for egui — recursively branching clock hands
Eloquent-inspired async ORM for the rok ecosystem
Ergonomic Rust bindings for the Kiwi Korean morphological analyzer C API