A very high level thread pool manager
Lake is a high-octane memory pool with direct access, checkpoints, rollback, and zero-allocation droplets. No GC. No overhead. Just you and the bytes — total control. Allocate like a cyber-samurai.
Threaded CDC to Delta lake, written in Rust, just like God intended it.
Rust bindings for the Listen Notes Podcast API
Efficient oneshot events (channels) with support for single-threaded events, object embedding, event pools and event lakes
Rust port of miniprot with SIMD and batched GPU DP backends
Parallel bitonic sort using rayon.
SIMD-accelerated JPEG encoder (baseline + progressive SOF2, RGB / grayscale / CMYK, EXIF / ICC pass-through) and Huffman decoder with EXIF / ICC retrieval.
Simple lock-free Thread-safe Bump Arena for extemely fast memory allocations
A NumPy-equivalent library for Rust — N-dimensional arrays with SIMD acceleration
Library to connect to the NEAR Lake S3 and stream the data
A cross-platform Rust CLI and library for fetching detailed CPU information