A comprehensive 3D point cloud processing library for Rust - umbrella crate
I/O operations for point clouds and meshes in threecrate
Core data structures and traits for threecrate
GPU-accelerated algorithms for threecrate using wgpu
Surface reconstruction algorithms for threecrate
Mesh simplification and decimation algorithms for threecrate
Visualization and rendering for threecrate point clouds and meshes
Algorithms for 3D point cloud and mesh processing