A virtual joystick for touch capable interfaces
Simplify implementation of thumbstick-based controls in A-Frame.
Thumbstick-style touchscreen controls for Pixi.js
[](https://travis-ci.org/immersive-web/webxr-input-profiles)
Immersive (VR) controls for Three.js
Enables the user to move objects around using a laser pointer.
Simulates a VR controller on the desktop, controllable using mouse & keyboard.
@mitchallen/three-xr-controller == ThreeJS XR Controller Library --
user-input system for web games
A library for the Wonderland Engine
Render HTML DOM as 3D UI with WebXR support
Blink controls component for A-Frame.
Registry for profile ids and their associated button layouts
A library for the Wonderland Engine - Bundled Version
Custom components created by the Wonderland Engine Community!
An input system that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
An input system for Wonderland Engine that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
A collection of prefabs that can move a given GameObject based on axis input data for the Unity software.
Game-Loop-Based Gamepad API Wrapper
Virtual Joystick for Phaser games
A touch-based virtual joystick library
Rust API to interface your Oculus Touch controllers and headset
Library to access information about connected gamepads.
A Pico-8 compatibility layer for Bevy
No description provided.
No description provided.