A n-dimensional tiled wave function collapse library
Small library for Wave Function Collapse on Tile-based maps, using the `wfc` crate. Provides Tiled integration.
A simple library which lets a user to use a tiled Wave Function Collapse algorithm implementation
Rust implementation of Wave Function Collapse (WFC) algorithm with type safety and direction-aware grid system
A 2d tilemap library for bevy. With many useful algorithms/tools built in.
Random greedy pixel pattern generation algorithm
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
An autotiler for Fyrox game engine
A Wave Function Collapse solver using preliminary voxel files.
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
Hexagonal grid procedural generation and utilities
A simple implementation of wave-function collapse for procedural generation