A tournament tree library
Implementation of a k-way merge using a tournament tree
WIP gpmf implementation
Work with directed graphs.
Evolutionary computation in Rust — genetic algorithms, differential evolution, NSGA-II multi-objective, genetic programming
Engine-agnostic game AI framework: command trees, utility scoring, coordinated assignment, and TrueSkill evaluation.
A practical Rust toolkit for heuristic single-, multi-, and many-objective optimization.
Graph algorithms based on the Rust 'petgraph' library.
Streaming ML in Rust -- gradient boosted trees, neural architectures (TTT/KAN/MoE/Mamba/SNN), AutoML, kernel methods, and composable pipelines
Client library for the Challonge REST API
The first compiled Unix shell — bytecode VM, worker pool, AOP intercept, Rkyv caching
A self-replicating software nanobot — minimal Forth interpreter that is also a networked mesh agent