A simple wgpu helper library for building flexible screen shaders.
a runner for the tweak shader library.
Tweaked re-export of vulkano_shader! procedural macro.
A plugin for the Bevy game engine that adds third-person visibility casting
A plugin for Bevy that renders clouds using raymarching
Hardware MIDI controller integration for live parameter tweaking in Bevy games
Derive macros for bevy_midi_params
A WGPU-based shader development tool
2d sdf shape renderer plugin for Bevy
A core for a basic render/game engine designed to have little overhead.
A Wayland-native screensaver for Hyprland — fractal shaders on wlr-layer-shell overlays
A super simple post processing toon shader