No description provided.
No description provided.
Provide shader randomness functions. Including white noise, perlin, simplex, voronoi, normal noise, height map noise, curl noise
Maths utilties
float number formatter, and comparer
move the dot of float
This is an Unity editor extension for generating shader code from template files.
The library is used to create the `float` data type with its own set of methods
SkSL (Skia Shading Language) syntax support for CodeMirror 6