Byte-first normalized virtual resource paths for DreamWeave/OpenMW-style asset lookup
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
Dead simple in-memory filesystem for packaging assets.
Minimal, robust file embedding for Rust. Efficient, allocation-free, and reliable.
A lightweight, modular audio system for games — Tier 1 (simple, indie-friendly)
Cargo subcommand that allows you to build Android packages
Cargo subcommand that allows you to build Android packages
A comprehensive game controller support module for Bevy
Core traits, semantic abstractions, and foundational interfaces for the FRAME Suite runtime architecture
plaintext double-entry accounting command line tool
A Rust library for parsing .note files from Onyx Boox e-ink devices.
A procedural macro that generates enums from real project file paths