Cached Render/Compute Manager for wgpu (pipelines + bind groups + procedural textures automated)
creating and managing a window with rendering surfaces using winit and wgpu
creating and managing a window with rendering surfaces using winit and wgpu
Astrelis Core Rendering Module
A small and fast simulation framework.
Cadsdk for rust
Application management
A modular game engine. Heavy work in progress.
Application management for 2D pixel perfect sprite rendering
Core engine for Axo Framework: wgpu rendering, Taffy layout, text (ab_glyph), window management, permissions, device APIs
Core engine for Lumina Framework: wgpu rendering, Taffy layout, text (ab_glyph), window management, permissions, device APIs
High-level shader compilation and rendering library built on wgpu and naga