A fast Yaz0 compression/decompression module
A library for compressing and decompressing Yaz0/Yaz1.
TypeScript library for interacting with several Nintendo file formats across various consoles.
A library for packing and unpacking SARC/SZS archives.
A library for recent Nintendo EAD formats in first-party games.
BotW Collision generator
A library for de/compressing Nintendo Yaz0 files
Lightweight crate for SZS ("Yaz0") compression/decompression used in the Nintendo GameCube/Wii games. The library provides C, C++ and C# bindings. YAY0 ("SZP") is supported, too.
Orthrus module supporting Yaz0 compression
Rust port of oead C++ library for common Nintendo formats
A library for de/compressing Nintendo Yaz0 files
Picori is a library for decompilation, modding, and rom-hacking with focus on GameCube and Wii games.
Rust library for manipulating Breath of the Wild's resource size table
A library for working with Nintendo SARC files for Wii U, 3ds and Switch
Universal GameCube file format tool
Universal GameCube file format tool
Nintendo BYML (binary YAML) library in Rust
A new way to modify games.
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