Build scripts for: ZeroECS: an Entity Component System (ECS), using only zero-cost abstractions
Procedural macros for Build scripts for: ZeroECS: an Entity Component System (ECS), using only zero-cost abstractions
Pure-Rust AV1 codec — orphan-rebuild scaffold pending clean-room re-implementation.
Rust bindings for the Listen Notes Podcast API
Experimental static compiler-checked ECS library
Proc macros for stecs
GoudEngine — build 2D and 3D games in Rust with zero FFI overhead
Cougr - A Soroban-compatible ECS framework for on-chain gaming on Stellar
A custom ECS and physics engine aimed for realistic simulations.
A custom ECS and physics engine aimed for realistic simulations.
A custom ECS and physics engine aimed for realistic simulations.
A custom ECS and physics engine aimed for realistic simulations.