A utility to calculate the number of walkable tiles in a given set of PNGs containing Tibia 11-compatible pathfinding data.
A Node.js package for games.
Typescript asynchronous A* (A-Star) pathfinding algorithm
A 2D HTML5 Canvas game engine
vibe-starter-3d-environment
Comprehensive pathfinding library for grid based games
CLI runtime and OpenAI-compatible local AI server.
# Usage:
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TypeScript implementation of ScalableVQ decoding
 # Pather
A developer portfolio served entirely as a REST API.
Local MCP server for the Remember.md second brain — semantic search + retrieval over your markdown brain.
A grid geometry toolkit for controlling 2D sprite motion.
A TypeScript wrapper for Roblox's PathfindingService
Opinionated runtime for Phaser 4 — scene lifecycle, feature modules, isometric camera, and a Tweakpane debugger in one package.
Semantic Segmentation in the Browser: DeepLab v3 Model
Decoder for the Quantized Mesh 1.0 format
Pre-built TopoJSON from Peru
Reldens - Tile Map Generator
Grid pathfinding algorithms for 2D maps, written in TypeScript.
A lightweight TypeScript game engine for server-authoritative multiplayer games
A wrapper for the RecastDetour navigation library for node and the browser
Easy 2D polygonal pathfinding