LessCoder CLI wrapper for Code-Native Engine MVP
Windows x64 adapter binary package for lesscoder
`American` `Civilization` class and `Leader`s classes, and `City` names.
Save editor for Civilization 7
This is a template repo.
Give your AI agent persistent memory across every session. MCP server for Claude Code — soul preservation, recall, and civilization membership.
`Indian` `Civilization` class and `Leader`s classes, and `City` names.
`Chinese` `Civilization` class and `Leader`s classes, and `City` names.
`Roman` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
`Greek` `Civilization` class and `Leader`s classes, and `City` names.
A `Player`-orientated `World` that only includes `Tile`s the `Player` has seen and returns `UndiscoveredTile`s otherwise.
`French` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
Base-level classes to support `TerrainFeature`s on `Terrain`s (`Tile`s). From the original Civilization this is things like `Oasis`, `Horse`, `Seal`, etc, but in other games this could be `River`s, strategic resources or luxury resources.
This is a template repo.
 
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
A `Yield` is a key element in Civilization and can refer to anything from the `Attack` value of a `Unit` to, the `Food` returned for a `Tile` or the `Unhappiness` produced by a `City`.
Mod generation tool for Civilization 7.
Basic "AI" client objects. Includes random selections for `Civilization` and `Leader`.